Instructions to fix the master server list

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[OMA]Bite_Me
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Posts: 14
Joined: Sun Aug 09, 2015 12:09 am

Instructions to fix the master server list

Post by [OMA]Bite_Me » Sun Sep 24, 2017 8:13 pm

For UnrealTournament players who want to use the master server:

STEP 1:
make a backup of your current unrealtournament.ini

STEP 2:
Open your unrealtournament.ini in a text editor

STEP 3:
Hit your F3 button to open a search window. Search for [UBrowserAll]

STEP 4:
Replace the current lines that start with "ListFactories" with the ones listed below.

[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.333networks.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.noccer.de,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.errorist.tk,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=utmaster.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut


STEP 5:
Also you have to ensure that you have to set

[UBrowserAll]
bFallbackFactories=False

and

[UBrowser.UBrowserMainClientWindow]
bKeepMasterServer=True

STEP 6:
Save your modifications, close your text editior and open UT.

STEP 7:
go to your server browser and hit your "UT Server" tab. Note that it will take a few seconds to populate the server list and it may say "master server failed" in the bottom of the window.. just give it a movment to populate

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